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What is the JavaScript Debugging and Error Handling

JavaScript Debugging and Error Handling

Even seasoned JavaScript programmers run into errors or strange behaviour in their code, which are commonly known as bugs. Debugging involves locating and resolving these problems. This approach can be aided by JavaScript’s language structures and tools, such as try…catch error handling, browser developer tools, and the console for logging.

Understanding Common JavaScript Bugs

Writing JavaScript often results in certain kinds of errors. These typical hazards can be avoided by being aware of them.

 The following are a few instances:

  • Case sensitivity errors: JavaScript is case-sensitive, so the words pants and pants are treated as whole separate words. Ignoring this can result in mistakes. Errors in capitalisation are frequent.
  • Counting errors: Errors in counting can occur when one forgets that JavaScript arrays are zero-indexed, meaning that the first item is at index 0. The indices of an array with ten elements are 0 through 9, and the array’s.length attribute is 10.
  • Scope errors: JavaScript has both global and function scope, which can lead to scope problems. Unintentionally creating a global variable while declaring a variable without var, let, or const might lead to problems. When you neglect to declare a variable, strict mode might assist by displaying an error.
  • Missing parameters: Although calling a function with an incorrect number of arguments won’t always result in an error, if the function depends on those parameters, it may produce unexpected outcomes. Double checking function calls and giving parameters descriptive names are best practices.
  • Syntax errors: Even minor flaws like missing semicolons, quotes, or mismatched brackets might cause your code to fail to execute. Adding semicolons regularly is a good practice, even though they are unnecessary in some situations.
  • Referencing code before it’s loaded: Errors may occur if you attempt to utilise a variable or function before the browser has completed processing the code that defines it.

Using console.log() for Debugging

One essential debugging tool is the console.log() method. It enables you to print messages or variable values to the developer console of the browser. This allows you to see how your program is performing at different stages of execution.

Strings, variables of any kind, and multiple values separated by commas can all be passed. One of the first commands you usually learn is console.log(), which is widely used for testing code snippets and seeing outcomes.

The following other helpful console techniques are listed:

  • console.table(): Using data that can be displayed in that format, console.table() generates a table.
  • console.error(): Records information with a style that indicates an error.
  • console.trace(): A stack trace, which displays the order of function calls that resulted in that point in the code, is included with the message that is logged by console.trace().
  • console.count(): A string and the number of times it has been called with that string are logged by console.count().

Here is a simple example using console.log() to inspect variables:

let count = 0;
console.log(“Initial count:”, count); // Log a string and a variable
count = count + 1;
console.log(“Count after increment:”, count); // Check the value after an operation
// Imagine some complex calculation here…
let result = (5 + 3) * count;
console.log(“Final result:”, result);

Using console.log() is common during development to monitor what is happening.

Browser Developer Tools and the Debugger

For JavaScript development and debugging, browser developer tools which are frequently accessed by hitting F12 or comparable shortcuts are essential. Usually, they have a number of tabs, but the Console tab is the most crucial.

When errors or warnings appear in your code, the console shows them. Additionally, it has an interactive command line where you may directly write and execute JavaScript code snippets.

Developer tools provide a debugger for more advanced debugging, which lets you use breakpoints to halt the execution of your code. By clicking on a line number in tab (for instance, in Chrome), you can set a breakpoint. Your software pauses when it hits a line that has a breakpoint. When halted, you are able to:

  • Examine the variables’ values at that precise instant.
  • To follow the execution sequence, go line by line through your code.

This thorough examination enables you to pinpoint issues and have a clear understanding of what your code is doing during runtime. Although there may be some minor differences in how debuggers operate across browsers and IDEs, the fundamental features are the same.

Basic Error Handling (try…catch)

Writing code that can elegantly handle problems that can arise during regular program execution, such as unanticipated user input or issues with external resources, is the goal of error handling, whereas debugging concentrates on identifying and correcting programming errors.

You can “catch” mistakes and keep your script from “dying” or stopping suddenly by using the try…catch construct. Instead of crashing the application, execution moves to the catch block if an error occurs within the try block.

The basic syntax is:

try {
// Code that might potentially throw an error
// …
} catch (error) {
// Code to handle the error
// The ‘error’ variable contains information about the error
console.error(“An error occurred:”, error); // You might log the error or handle it differently
}
// Code here will run even if an error occurred in the try block and was caught
console.log(“Program continues after try…catch block.”);

An input containing information about the error that occurred is passed to the catch block.

An exception is deemed unhandled if it arises and is not caught by a try…catch block. Such an error is usually described to the JavaScript console in browsers. However, crashing the program with an unhandled exception is seen as a bad method for problems that are likely to occur during regular use.

Error management strengthens your apps by allowing the remaining code to continue running after an issue has been resolved.

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